{"id":19076,"date":"2023-01-16T14:25:00","date_gmt":"2023-01-16T13:25:00","guid":{"rendered":"http:\/\/neu.thegeekettez.com\/?p=19076"},"modified":"2024-07-06T16:44:25","modified_gmt":"2024-07-06T14:44:25","slug":"whats-next-remains-2023-topic-1-inclusive-design","status":"publish","type":"post","link":"https:\/\/birdux.studio\/en\/was-kommt-bleibt-2023-thema-1-inklusives-design\/","title":{"rendered":"What will come\/remain in 2023? Topic #1: Inclusive design"},"content":{"rendered":"<p><strong>A little late, but nevertheless a warm welcome from us:<\/strong> <strong>Happy New Year and Bonne Ann\u00e9e!<\/strong><\/p>\n\n\n\n<p><strong>In this series of articles we would like to - <a href=\"https:\/\/birdux.studio\/en\/whats-coming-remains-2020\/\">as already in 2020<\/a>&nbsp; - We would like to present some topics that are important to us, that are also increasingly being discussed in the industry and that are important for product and service development in companies - i.e. for product managers, developers, UX designers and the company itself. And because there's so much text, this time we'd rather break it down into small chunks or articles.&nbsp;<\/strong><\/p>\n\n\n\n<p><strong>Let's start with an old acquaintance - a <em>Evergreen<\/em> so to speak:<\/strong><\/p>\n\n\n\n<h2 class=\"wp-block-heading\">#1 Inclusive design<\/h2>\n\n\n\n<p>As early as 2020, we have already <a href=\"https:\/\/birdux.studio\/en\/whats-coming-remains-2020\/\" data-type=\"post\" data-id=\"12085\">Importance of <em>Inclusive design and the consideration of diversity in design <\/em>written<\/a>. Inclusive design is and remains an important topic for product development and therefore also for UX professionals and pretty much every company.<\/p>\n\n\n\n<p>Generally speaking, inclusive design refers to designing products and services in such a way that they are accessible, usable and helpful for all people - regardless of their abilities, limitations and socio-economic background.&nbsp;<\/p>\n\n\n\n<p>The <em>Business Case <\/em>The benefits of inclusive design are obvious, as it can bring a number of advantages for both the company and its customers, such as increased customer satisfaction and the development of new market segments.&nbsp;<\/p>\n\n\n\n<p>Inclusive design can also lead to cost savings for a company. If a company pays attention to accessibility and usability from the outset, it can avoid costly retrofits or changes after a product has gone to market. A serious negative example of exploding costs due to <em>Subsequent fixing of problems <\/em>We see this every day in our cities: wheelchair users and mothers with pushchairs who need help getting to the platform because there is still a lack of barrier-free access to the (underground) railway network. This is associated with very costly and lengthy, sometimes almost impossible retrofits for the cities - not to mention the disappointed people who are practically left out in the cold. \"<em>You are not disabled, you become disabled\"<\/em> is unfortunately a sentence from the movement that is sad but true.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Inclusive design also means destigmatisation - two best practices<\/strong><\/h3>\n\n\n\n<p>As early as 2004, Alan Cooper wrote in his book \"<em>The Inmates are running the asylum<\/em>\" has thought about inclusive design, because his concept of persona development is actually aimed at precisely that. As he later explained in his book \"<em>About Face<\/em>\" says: \"<em>A primary persona will not be satisfied by a design targeted at any other persona in the set. However, if the primary persona is the target, all other personas will not, at least, be dissatisfied<\/em>.\" - i.e. the main design target (the primary persona) should include all other design targets (secondary personas) - i.e. the primary persona should have the greatest possible degree of inclusion.&nbsp;<\/p>\n\n\n\n<p>An illustrative example: If, for example, an underground train travels into a station with level access and exit, the needs of wheelchair users are not taken into account.<em>These could, for example, represent a primary persona \/ the main design target: Because for them (the wheelchair users<\/em>The underground is usable for people with disabilities, they don't need any help and feel less restricted, and no one else suffers any disadvantages.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/birdux.studio\/wp-content\/uploads\/2023\/03\/Inklusives_Design_ebenerdig_quelle_BVG-1024x711-1.jpg\" alt=\"\" class=\"wp-image-19085\" style=\"width:768px;height:533px\" width=\"768\" height=\"533\"\/><\/figure>\n\n\n\n<p><strong>Figure 1<\/strong> <em>Inclusive design best practice: people with disabilities could be primary personas for public transport. Ground-level accessibility is a benefit for everyone. Image by: <\/em><a href=\"https:\/\/www.bvg.de\/de\/service-und-kontakt\/barrierefrei-unterwegs\" target=\"_blank\" rel=\"noopener\"><em>https:\/\/www.bvg.de\/de\/service-und-kontakt\/barrierefrei-unterwe<\/em>gs<\/a><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p>Cooper also explicitly states in \"About Face\" that <strong>OXO Good Grips<\/strong> as a good example. OXO household products were originally specially <a href=\"https:\/\/www.oxo.com\/we-are-oxo\/aboutus\" target=\"_blank\" rel=\"noopener\">for the needs of users with arthritis<\/a> designed. The aim was not only to design cooking utensils that were comfortable to hold, but also to set a new aesthetic trend that would not stigmatise the intended user as 'ill' - as other products for people with arthritis did. This unprecedented aesthetic for arthritis-friendly household utensils started a new trend - and was seen as viable and attractive by all potential customers - not just people with arthritis. OXO Good Grips is now one of the market leaders worldwide when it comes to household items.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/birdux.studio\/wp-content\/uploads\/2023\/08\/ux-inclusive-desig-oxo-example-1024x429-1.png\" alt=\"\" class=\"wp-image-21619\" style=\"width:745px;height:312px\" width=\"745\" height=\"312\"\/><\/figure>\n\n\n\n<p><strong>Figure 2:<\/strong> <em>Inclusive design best practice: The household utensils from OXO Good Grips were primarily developed for people with arthritis - but appeal to both people with and without arthritis.<\/em><\/p>\n\n\n\n<p><\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Companies benefit from inclusive design<\/h3>\n\n\n\n<p>To summarise, the business case for inclusive design is clear. It can lead to greater market potential, higher customer satisfaction and loyalty, a better brand reputation as such and cost savings for an organisation. It is a win-win situation for both the company and its customers, as it improves the overall user experience and makes it more accessible for all.&nbsp;<\/p>\n\n\n\n<p>We would like to take a closer look at one topic relating to inclusive design at this point, as this is increasingly being discussed in the industry: <em>Neurodiversity<\/em>.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Neurodiversity&nbsp;<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>What is neurodiversity?&nbsp;<\/strong><\/h3>\n\n\n\n<p>When we talk about inclusion, we also have to talk about so-called \"neurodiversity\". This includes, for example, the autism spectrum, AD(H)S, dyscalculia, dyslexia, etc. The concept of neurodiversity recognises that the human brain can be very diverse in terms of its development and functioning. It therefore questions the concept of \"normality\". The recognition of neurodiversity advocates that neurological diversity is a manifestation of social diversity and thus turns away from pathologising people's neurological make-up as \"sick\" - in the sense of \"this is not \"normal\" or \"this is a disorder\".&nbsp;<\/p>\n\n\n\n<p>Neurodiversity is therefore just as important as other forms of diversity - e.g. cultural, ethnic and gender diversity.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Why is it important to include neurodiversity in product development?<strong>ken?<\/strong><\/h3>\n\n\n\n<p>One of the most important reasons in general is that thinking about neurodiversity can help to ensure that products and services are accessible and usable for people with a wide range of cognitive abilities, spectrums and limitations.<\/p>\n\n\n\n<p>Thinking about users with autism, AD(H)S or dyscalculia, for example, can significantly improve the usability of products and services for them - just as we take care to make the design user-friendly and accessible for users with physical and\/or sensory limitations and impairments (e.g. visual impairments, etc.). For example, it is known that people with ADHD<a href=\"https:\/\/worldbranddesign.com\/a-concept-for-generative-typography-for-adhd-sufferers\/\" target=\"_blank\" rel=\"noopener\"> be visually overwhelmed by long text deserts or too many items on a display<\/a> and lose focus because everything feels like it's blurring into a mush and \/or on the other hand<a href=\"https:\/\/www.additudemag.com\/brain-stimulation-and-adhd-cravings-dependency-and-regulation\/\" target=\"_blank\" rel=\"noopener\"> side are quickly bored and underchallenged and can become impatient very quickly<\/a>. This alone has direct implications for the design.<\/p>\n\n\n\n<p>Furthermore, taking neurodiversity into account in product development can lead to innovative, novel and effective solutions: By using targeted research to take into account the needs of users with a wide range of cognitive abilities and\/or limitations, designers can develop innovative, new and effective solutions.<em>This gives the designers many new perspectives and insights that inspire new approaches to problem solving. In addition, designers can<\/em>This can lead to the creation of products and services that are more likely to fulfil the needs of a wider range of users, which can lead to the development of new market segments and a higher market share as well as satisfied users and customers.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Inclusive design starts with research<\/strong>&nbsp;<\/h2>\n\n\n\n<p>We can only advocate involving as diverse a spectrum of people\/users as possible in the research phases time and time again in order to gain as much knowledge as possible. This is the only way to ensure that the needs and perspectives of a wide range of users are taken into account. We always recommend including people with various physical or sensory permanent and\/or temporary as well as situational limitations, older people, people with different cultural backgrounds and also specifically neurodiverse people in interviews and usability test sessions. This constant integration of as diverse a range of people as possible in teams and companies can also help to recognise and eliminate implicit stereotypes and prejudices in the design process in the long term, as well as <em>Inclusion by default<\/em> which leads to fairer and more equitable products and services for all of us.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Final Thoughts<\/strong><\/h2>\n\n\n\n<p>Considering and recognising neurodiversity as part of social diversity in product design can lead to more inclusive, accessible and innovative products\/services. This allows companies to launch products and services that are more likely to fulfil the needs of a wider range of users, which in turn can lead to a higher market share and greater customer satisfaction. Definitely a topic we recommend keeping on your radar.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Announcement:<\/h4>\n\n\n\n<p>By the way, in March <a href=\"https:\/\/www.linkedin.com\/in\/katrin-suetterlin\/\" target=\"_blank\" rel=\"noopener\">Katrin Suetterlin<\/a> within the framework of the <a href=\"https:\/\/ladiesthatux.com\/berlin\/\" target=\"_blank\" rel=\"noopener\">Berlin Ladies that UX meetups<\/a> will be talking about neurodiversity, a topic she has dedicated herself to, among other things. Stay tuned - we will announce it on all channels, it will be exciting.&nbsp;<\/p>\n\n\n\n<p><\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Read more:<\/h4>\n\n\n\n<p>UX Writing for Everyone: What Neurodiversity can Teach us <a href=\"https:\/\/medium.com\/counterarts\/ux-writing-and-neurodiversity-a51a319d8c19\" target=\"_blank\" rel=\"noopener\">https:\/\/medium.com\/counterarts\/ux-writing-and-neurodiversity-a51a319d8c19<\/a><\/p>\n\n\n\n<p>Inclusive design - toolkit and manual <a href=\"https:\/\/www.microsoft.com\/en-us\/design\/inclusive\" target=\"_blank\" rel=\"noopener\">https:\/\/www.microsoft.com\/en-us\/design\/inclusive<\/a> <a href=\"http:\/\/www.inclusivedesigntoolkit.com\/\" target=\"_blank\" rel=\"noopener\">http:\/\/www.inclusivedesigntoolkit.com\/<\/a><\/p>\n\n\n\n<p>13 Inspiring Talks on Inclusive Design <a href=\"https:\/\/uxmastery.com\/15-inspiring-talks-on-inclusive-design\/\" target=\"_blank\" rel=\"noopener\">https:\/\/uxmastery.com\/15-inspiring-talks-on-inclusive-design\/<\/a><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p>Header <strong>Picture<\/strong>: <a href=\"https:\/\/storyset.com\/people\" target=\"_blank\" rel=\"noopener\">People illustrations by Storyset<\/a><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>","protected":false},"excerpt":{"rendered":"<p>Etwas versp\u00e4tet, aber dennoch ganz herzlich von uns: Happy New Year, Frohes Neues und Bonne Ann\u00c3\u00a9e! In dieser Artikelreihe m\u00f6chten wir \u2013 wie bereits 2020&nbsp; \u2013 einige Themen vorstellen, die uns einerseits wichtig sind, die auch in der Branche vermehrt diskutiert werden und welche f\u00fcr die Produkt- und Serviceentwicklung in Unternehmen \u2013 also f\u00fcr Produktmanager*innen, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":19083,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"off","_et_pb_old_content":"<!-- wp:paragraph -->\n<p><strong>Research-basierte Personas und die daraus entstandenen User\/Customer Journeys vereinfachen die Requirements- sowie Produktentwicklung enorm, da sie bei der Identifikation von Optimierungspotenzial helfen. Dies wiederum hilft fundierte Entscheidungen \u00fcber Produktfunktionen, Interaktionen und Navigationswege <strong>zu treffen<\/strong><\/strong> <strong>sowie die Priorisierung der Funktionen zu erleichtern.<\/strong><\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p>Oft herrschen innerhalb eines Teams und Unternehmens sehr viele unterschiedliche Meinungen, wer die Nutzer*innen oder Kund*innen sind und welche W\u00fcnsche, Bedarfe, Fragen und Ziele diese haben. In der Folge wird relativ schwammig vom \u201c<em>User<\/em>\u201d oder den \u201c<em>Nutzer*innen<\/em>\u201d gesprochen. Diese \u201cUser\u201d sind jedoch sehr formbar und k\u00f6nnen sich den Meinungen und Vorannahmen der jeweiligen Person, die gerade \u00fcber den\/die \u201cUser\u201d spricht, perfekt anpassen. Alan Cooper, der \u201eErfinder\u201c von Personas nannte dieses Ph\u00e4nomen \u201e<em>The elastic user\u201c<\/em><\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:image {\"align\":\"center\",\"id\":13130,\"sizeSlug\":\"full\",\"linkDestination\":\"media\"} -->\n<figure class=\"wp-block-image aligncenter size-full\"><a href=\"https:\/\/birdux.studio\/wp-content\/uploads\/2022\/10\/elastic-user-1.png\"><img src=\"https:\/\/birdux.studio\/wp-content\/uploads\/2022\/10\/elastic-user-1.png\" alt=\"\" class=\"wp-image-13130\"\/><\/a><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:paragraph -->\n<p><em>Abb. 1: \u201cThe elastic user\u201d von Alan Cooper in About Face 3. Passt sich perfekt an das jeweilige Produktteam an.<\/em><\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p>Statt aus der Perspektive der Nutzer*innen wird somit anhand von Meinungen und Annahmen oder gar aus der Perspektive der Technik entschieden und priorisiert, welche Funktionen geplant werden oder welche Features wann umgesetzt werden.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p>Die Folge sind Systeme, die an den Nutzer*innen vorbei entwickelt und eventuell \u00fcberladen sind, keinen echten Mehrwert bieten, dem Wettbewerb nicht weiter standhalten oder nichts Neues im Sinne einer Innovation bereitstellen.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p>Eine L\u00f6sung bieten hier <em>research-basierte Personas<\/em>. Research-basierte Personas k\u00f6nnen als Ausgangspunkt f\u00fcr Journey Maps dienen, welche wiederum das Optimierungs- sowie Innovationspotenzial von Produkten und Services offenlegen. So werden die Requirements- sowie Produktentwicklung und die Priorisierungen von Funktionen enorm erleichtert und basieren auf fundierten Entscheidungen statt auf Meinungen.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3><strong>Was sind Personas?<\/strong><\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:paragraph -->\n<p>Personas sind prototypische Beschreibungen von repr\u00e4sentativen Nutzer*innen. Sie werden basierend auf qualitativen Interviews und ggf kontextbezogenen Beobachtungen erstellt. Kurz gesagt, sind Personas eine M\u00f6glichkeit, User Research Ergebnisse zusammenzufassen. Sie sind weder echte Menschen noch ein \"durchschnittlicher\" Benutzer oder sollten gar auf Stereotypen basieren. Sie sind <em>Benutzermodelle<\/em>.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:image {\"align\":\"center\",\"id\":13131,\"sizeSlug\":\"full\",\"linkDestination\":\"media\"} -->\n<figure class=\"wp-block-image aligncenter size-full\"><a href=\"https:\/\/birdux.studio\/wp-content\/uploads\/2022\/10\/persona-example.png\"><img src=\"https:\/\/birdux.studio\/wp-content\/uploads\/2022\/10\/persona-example.png\" alt=\"\" class=\"wp-image-13131\"\/><\/a><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:paragraph -->\n<p><em>Abb. 2: So k\u00f6nnte ein Persona Profil aussehen: Die Persona hat einen Namen, Ziele, Pr\u00e4ferenzen, Bedenken und Fragen<\/em><\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p>Aber was hei\u00dft das \u00fcberhaupt \u2013 \u201eModell\u201c ? George Box, ein bekannter Statistiker hat dies einmal in seinem bekannten Spruch \u201e<em>All models are wrong, but some are useful<\/em>\"&nbsp; auf den Punkt gebracht. Burnham und Anderson (2002) erkl\u00e4rten Modelle als \"<em> (....) eine Vereinfachung oder Ann\u00e4herung an die&nbsp; der Realit\u00e4t (\u2026) sie spiegeln daher nicht die gesamte Realit\u00e4t wider.<\/em>\" Kurz gesagt, werden Modelle verwendet, um komplexe Dinge&nbsp; wie beispielsweise Hirnforschung , das Universum oder U-Bahnpl\u00e4ne&nbsp; mit einer n\u00fctzlichen Abstraktion darzustellen.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p><strong>Personas sind Benutzermodelle<\/strong><\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p>Warum legen wir hier so viel Wert darauf? Wir sind der \u00dcberzeugung, es ist sehr wichtig zu verdeutlichen, dass Personas als <em>Modelle <\/em>gesehen werden, denn dies bedeutet, dass wir uns jederzeit bewusst sind, dass sie nicht zu 100% die Realit\u00e4t widerspiegeln, sondern eine <em>Abstraktion<\/em> dieser komplexen Realit\u00e4t sind. Sie sind als Werkzeuge zu sehen, um Forschungsergebnisse zu kommunizieren und helfen f\u00fcr ein geteiltes Verst\u00e4ndnis dieser Ergebnisse im Team bzw. im Unternehmen.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p>Diese Abstraktion f\u00fchrt zu der Frage: Warum verwenden wir Modelle und nutzen nicht einfach die Realit\u00e4t?<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p>Der U-Bahn-Plan der BVG ist ein hervorragendes Beispiel f\u00fcr ein Modell. Der Plan enth\u00e4lt die wichtigsten Informationen, um an das gew\u00fcnschte Ziel zu gelangen: eindeutige Namen und Farben f\u00fcr jede Linie, die Reihenfolge der Stationen auf jeder Linie, die Umsteigebahnh\u00f6fe zwischen den Linien usw. Aber die f\u00fcr uns als Fahrg\u00e4ste weniger wichtigen Details&nbsp; \u2013 wie z. B. die Tiefe der einzelnen Tunnel, die genaue Entfernung zwischen den Stationen werden ignoriert. Eine Tiefbaufirma z.B. ben\u00f6tigt hierzu andere Modelle, da sie etwas anderes tun m\u00f6chte als einfach von A nach B zu fahren. F\u00fcr uns als Fahrg\u00e4ste w\u00e4re ein solches Detailgrad im Plan nicht n\u00f6tig, es k\u00f6nnte sehr wahrscheinlich sogar die Lesbarkeit f\u00fcr uns enorm erschweren und den Plan f\u00fcr uns unverst\u00e4ndlich machen.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:image {\"align\":\"center\",\"id\":13132,\"sizeSlug\":\"full\",\"linkDestination\":\"media\"} -->\n<figure class=\"wp-block-image aligncenter size-full\"><a href=\"https:\/\/birdux.studio\/wp-content\/uploads\/2022\/10\/modellbsp-bvg.png\"><img src=\"https:\/\/birdux.studio\/wp-content\/uploads\/2022\/10\/modellbsp-bvg.png\" alt=\"\" class=\"wp-image-13132\"\/><\/a><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:paragraph -->\n<p><em>Abb.3: Ein Modell des BVG U-Bahn Netzes mit sinnvollen Abstraktionen der Realit\u00e4t<\/em><\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p>Auch Modelle des Universums erkl\u00e4ren nicht, wie das Universum in der \"Realit\u00e4t\" funktioniert, aber sie machen das Konzept f\u00fcr nicht-Astrophysiker greifbar und ersparen uns Fachjournals zu w\u00e4lzen, um ein Verst\u00e4ndnis \u00fcber das Themengebiet zu bekommen.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p>Genauso kann Nutzer*innenforschung verwendet werden, um beschreibende Modelle der Nutzer*innen zu erstellen. Diese Modelle helfen, die Komplexit\u00e4t der Interviewdaten auf eine besser verst\u00e4ndliche Weise in das Team zu kommunizieren. Modelle zeigen die Funktionsweise von Dingen in einer konsumierbaren Form, die zug\u00e4nglich und leicht zu kommunizieren sind. Es ist einfacher, einige wenige Personas zu kommunizieren, als alle ethnographischen Reporte zu lesen.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:heading {\"level\":4} -->\n<h4><strong>Personas informieren den IST Zustand einer User- oder Customer Journey<\/strong><\/h4>\n<!-- \/wp:heading -->\n\n<!-- wp:paragraph -->\n<p>Anhand der research-basierten Personas bekommt man Einblicke in die Fragen, Bed\u00fcrfnisse und Bedenken, aber auch in typische Nutzungsszenarien. Aus diesen Informationen ist es m\u00f6glich, einen IST-Zustand der Customer Journey abzuleiten \u2013 mit all ihren positiven und auch negativen Erfahrungen \u2013 den <em>Pain Points<\/em>. Diese Pain Points sind genau das, was von gro\u00dfem Interesse ist \u2013&nbsp;denn hier steckt das Potenzial f\u00fcr Optimierungen und Neuerungen.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3><strong>Was sind Journey Maps?<\/strong><\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:paragraph -->\n<p>Eine Journey Map ist eine Darstellung aller Interaktionspunkte (oder: <em>Touchpoints<\/em>) zwischen Ihren Nutzer*innen\/Kund*innen (repr\u00e4sentiert durch die Personas) und Ihrem Produkt bzw. Dienstleistung. Journey Maps repr\u00e4sentieren somit die <em>momentane <\/em>Nutzer*innenerfahrung und eignen sich hervorragend, um Optimierungspotenzial aufzudecken. Durch die auf den Interviewdaten basierenden Personas werden die jeweiligen Interaktionspunkte \/ Touchpoints ermittelt. Anschlie\u00dfend wird pro Touchpoint der Ist-Zustand der Nutzererfahrung auf diesen Touchpoints \u201cgemappt\u201d. Dies k\u00f6nnen positive als auch negative Erfahrungen wie Sorgen, \u00c4ngste, Fragen oder Bedenken sein, die aus Interviews ersichtlich wurden. Anhand dieses Mappings wird sichtbar, wo die Optimierungspotenziale stecken: Oftmals genau in&nbsp; den \u201eL\u00fccken\u201c einer positiven Nutzererfahrung.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p>All dies wird in einer&nbsp;\u00dcbersicht zusammengefasst, so dass klar wird, wo genau der gr\u00f6\u00dfte Optmierungsbedarf besteht.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:image {\"align\":\"center\",\"id\":13133,\"sizeSlug\":\"full\",\"linkDestination\":\"media\"} -->\n<figure class=\"wp-block-image aligncenter size-full\"><a href=\"https:\/\/birdux.studio\/wp-content\/uploads\/2022\/10\/journeymap-example.png\"><img src=\"https:\/\/birdux.studio\/wp-content\/uploads\/2022\/10\/journeymap-example.png\" alt=\"\" class=\"wp-image-13133\"\/><\/a><\/figure>\n<!-- \/wp:image -->\n\n<!-- wp:paragraph -->\n<p><em>Abb.4: Ein Beispiel, wie eine User\/Customer Journey Map aussehen kann<\/em><\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p>Diese Darlegung der Nutzererfahrung mit dem Produkt\/der Dienstleistung stellt dann einen wertvollen Ausgangspunkt f\u00fcr die folgende Ideenphase (<em>Future <\/em>Scenarios\/ Maps) sowie f\u00fcr die Priorisierung der Funktionen und die weitere Produktentwicklung dar.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:heading {\"level\":3} -->\n<h3><strong>Fazit:<\/strong><\/h3>\n<!-- \/wp:heading -->\n\n<!-- wp:paragraph -->\n<p>Research-basierte Personas und die daraus resultierenden Journey Maps sind hervorragende Werkzeuge, um anschlie\u00dfend fundierte Ideen zur Aussch\u00f6pfung der Optimierungspotentiale zu entwickeln. Dies wiederum bildet eine solide Basis f\u00fcr eine an Nutzer*innen ausgerichtete und priorisierte Requirement - und Produktentwicklung, denn mit einem abteilungs\u00fcbergreifenden Verst\u00e4ndnis \u00fcber Ihre Nutzer*innen und Kund*innen&nbsp;stellen Sie sicher, dass das ganze Team ein gemeinsames Verst\u00e4ndnis der Nutzer*innen und deren Ziele und Bed\u00fcrfnisse hat und treffen fundierte Entscheidungen dar\u00fcber, was wann umgesetzt werden soll und verringern somit Ihr Kostenrisiko in einem&nbsp; Neu- oder Umgestaltungsprozess.<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p><strong>Quellen<\/strong><\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p>Alan Cooper , Robert Reimann , Dave Cronin, About face 3: the essentials of interaction design, John Wiley &amp; Sons, Inc., New York, NY, 2007<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p>Burnham, K. P.; Anderson, D. R. (2002), Model Selection and Multimodel Inference: A Practical Information-Theoretic Approach (2nd ed.), Springer-Verlag<\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p><strong>Bild:<\/strong><\/p>\n<!-- \/wp:paragraph -->\n\n<!-- wp:paragraph -->\n<p>Header Photo by<a href=\"https:\/\/unsplash.com\/@kaleidico?utm_source=unsplash&amp;utm_medium=referral&amp;utm_content=creditCopyText\"> Kaleidico<\/a> on<a href=\"https:\/\/unsplash.com\/s\/photos\/design-team?utm_source=unsplash&amp;utm_medium=referral&amp;utm_content=creditCopyText\"> Unsplash<\/a><\/p>\n<!-- \/wp:paragraph -->","_et_gb_content_width":"","footnotes":""},"categories":[7,122],"tags":[125,126,127,40],"class_list":["post-19076","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-user-experience-design","category-ux-strategy","tag-customerexperience","tag-cx","tag-userexperince","tag-ux-2"],"_links":{"self":[{"href":"https:\/\/birdux.studio\/en\/wp-json\/wp\/v2\/posts\/19076","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/birdux.studio\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/birdux.studio\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/birdux.studio\/en\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/birdux.studio\/en\/wp-json\/wp\/v2\/comments?post=19076"}],"version-history":[{"count":0,"href":"https:\/\/birdux.studio\/en\/wp-json\/wp\/v2\/posts\/19076\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/birdux.studio\/en\/wp-json\/wp\/v2\/media\/19083"}],"wp:attachment":[{"href":"https:\/\/birdux.studio\/en\/wp-json\/wp\/v2\/media?parent=19076"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/birdux.studio\/en\/wp-json\/wp\/v2\/categories?post=19076"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/birdux.studio\/en\/wp-json\/wp\/v2\/tags?post=19076"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}